Revesion 4.04
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- Converted damagedrop cvar rtf cvar. completely
redesigned to handle better game play for return the flag CTF
- Made damagedrop 0 to an optional mode to run in
conjunction with RTF mode. while enabled damaging effects take place to
carriers
- Added mapcyclecfg cvar to allow the server to
allow the server to update a maploop when no players connect after time
runs out.
- Added stand "thinking" and "touch"
functions to handle captures and returns of the flag. in Return
the flag mode.
- Modified dropflag command to drop the right
flags at the right time based on the team holding .
- Modified damagedrop functionality to make it
harder to drop a flag. when being damaged. lethality also affects this.
- Added a model of 2 flags to allow players to
see the carrier properly holding 2 flags
- added lines to not allow a player to use specmode in arenaflags.
this would cause crashes since the server moves players to and from
speccing.
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| Revision 4.0.3 |
- added strafe jump limiting, Optimized Strafe
Jump fixes, Optomized Damagedrop code.
- cvar sjtoggle , maxsjspeed
- pak file checking to work with "sv gamemap" or" sv
loadmap" command on a server
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| Revision 4.0.2 |
- Alternate BFG Weapon added
- bfg cvars added to control the bfgs speed,
restore of ammo, max cells, and damage radius
- Bot checks -- sv ibocheck , sv ratcheck
and sv listsvcmds
- removed double connect code in the expert dll which was in the
3.2.7, q2admin has support for this.
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| Revision 4.0.1
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| Revision 4.0.0
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- Merged Expert 3.3.2 and Expert 3.2.6 (Spyders
code) --this was a major conversion because of the amount of
merging of code that was done.
- client side map warping command enabled.
- integrated warp.c into Expert courtesy of
Qdevels
- Modified checks in the client cmd function to
check if a vote is running while typing yes or no
- Re-Integrated a ctfmenu client command
- added mishteamaudio cvar which loads sv
props
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| Revision 3.3.2 |
- Added pullspeed cvar for grapple
- Added sv gamemap / sv loadmap command
- Added damagedrop game mode. -- an alternate ctf
play mode
- Added restartcfg cvar to enable restarts on
server crashes due to bad maps or maploops
- added autorestart cvar for enabling
autorestarts on bad map naming or maploop errors
- fixed various bugs in Radar code
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