// Server Information hostname "Yourserver RTF EXPERT CTF 4.0.4" //SERVERINFO set .admin "" s set forwardMessage "Server's Full" // Server Settings set password "" set maxclients "12" set capturelimit "7" set timelimit "1" //set maxrate "0" //to have this load once per server start add this to your "ctfcycle.cfg" file //this loads mischteam audio lines for the server "sv props" set mishteamaudio 1 set sjtoggle "1" set maxsjspeed "-10" rcon_password "" //CHANGE THE TEXT IN " " MARKS to allow remote rcon logfile 2 //fixes sz_getspace overflow error dunno why so dont ask //----------------------------------------------------------------- // Game Options --- FLAGS deathmatch 1 set dmflags 340 //348 IN NO FALLING DAMAGE set expflags 222191 //typical expert settings //set expflags 746479 set utilflags 2 set ctf 1 //damagedrop need to be set to zero to enable normal expert ctf //option 0 = off or regular ctf || 1 = damage flag dropping and flagdrop set rtf 1 set damagedrop 1 //ctf needs to be set to 1 to enable damagedrop //----------------------------------------------------------------- set numteams 2 set allow_download 1 set allow_download_players 1 set allow_download_models 1 set allow_download_sounds 1 set allow_download_maps 1 //-------------------------------------------------------------------- set timescale 1 //server timescale set lethality 1.2 //server lethality multiplier set lethmode 0 //1 = single shot rails(higher damage) // and no-hook damage //-----------------------WARP map voting-------------------------------- //this is for the client map voting comment out electpercentage to disable set electpercentage 66 //percentage of players that want a map change set votetime 60 //vote time out for warp command //------------------- WEAPFLAGS ------------------------------------- // current available options are // 0 original expert ctf weapons - disables alternate weapons // 1 alternate blaster options - triple shot in pairs - lower damage //32 alternate grenades - CHANGES PHYSICS OF GRENADE //64 alternate grenade launcher -CHANGES PHYSICS. BOUNCES, EXPLODING TIME //1024 alternate bfg - replaces hyperblaster - no lasers from bfg shot //weapflags 1+32+64+1024 set weapflags 96 //1+32+64+1024 = 1121 //----------------------- BFG ALTERNATE VALUES ---------------------- set bfgdmgradius "350" set bfgspeed "1500" set bfgdamage "80" set maxcells "200" set cellregen "30" //------------------------------------------------------------------- //server aliases alias s "status" alias i "serverinfo" //this will kill the server and quit q2 alias shutdownq2 "autorestart 0;killserver;quit" //this will shutdown the game dll and not q2 alias shutdown "autorestart 0;killserver" //this will just kill the server dll, not shutdown q2 alias killserver "shutdown" //-------strafe jump ----------------------------------------------- // air control sv_airaccelerate 200 //ALLOWS MORE PLAYER MOBILITY IN AIR //this sets strafe jumping on // call it by ---------rcon sj0 alias sj0 "sjtoggle 0;maxsjspeed 0" //this allows strafe jump but limited to grapples pull speed of (420 - 10 = 390) alias sj1 "sjtoggle 1;maxsjspeed -10" //this one forces a player to jump higher the faster they go -- bit buggy //good numbers are from 370 to 400 - i wouldn't set it much higher.. alias sj2 "sjtoggle 2;maxsjspeed 380" //this will restart a server //alias restart "autorestart 1; killserver;autorestart 0" //---------------------------------------------- // Report To Master Servers set public 1 setmaster q2master.planetquake.com // --------------- CYCLE OPTION -------------------------------- // this tells the server to look into ctf/ctf folder to load // motd.txt,ctfcycle.cfg,teams.txt //this tells the server to look into quake2/ctf/ctf folder to load motd.txt,ctfcycle.cfg,teams.txt //if this is blank it uses the servers dll's path of quake2/ctf or quake2/ set cycle "ctf" //this must be before mapcyclecfg cvar // --------------- MAPCYCLE OPTION -------------------------------- //mapcyclecfg - to have this load only once per server start // add mapcyclecfg "" to the mapcycle file set mapcyclecfg "ctfcycle.cfg" //loads the map cycle file every map load set restartcfg "exctfd.cfg" //should be the same name as this file //***** enable or disable auto restart of server on crash.. //***** ie gamemap xxxxx will cause the server to shutdown //***** this is set to 0 here on purpose if you want to disable //***** autorestart change it in DRIVE:\Q2\CTF\CTF\ctfcycle.cfg set autorestart "0" //LEAVE THIS AT 0 ... FIXES MAP COMMAND LOOPING BUG.. //-------------------------------------------------------------- //gamemap testmap map testmap